Work

Questlog

Your life, run as a role-playing game on your phone — to-dos, workouts, meals, sleep and money all pay XP, and a weekly boss is one hard thing to do before Sunday.

In development — not publicly available yet

The Status screen. Two quests due today are ticked off, Read 20 pages and Book dentist cleaning, and each pays out XP with its on-time and streak bonuses shown.
Ticking off Run 5k pushes the player over the line to level 12, and a gold Level Up card announces the new title, Adept.
In the Arena, this week's boss is Sign up for the half marathon. The player marks it Defeated, types how it went — signed up on a lunch break, terrified and glad — and claims the win, which is worth a level.
In the Workshop, a pixel ghost is drawn on a sixteen by sixteen grid with mirroring on, filled pale blue, and saved into the Bestiary beside the other creatures.
The Map, a pixel-art world of five realms — Quests, Training, Provisions, Sanctum and Treasury — around the Hall of Deeds, each ranked by how much it has been looked after.
A habit's history, Morning stretch, done 41 times with a 13-day streak, and a twelve-week grid filling in gold from the day it started.
The Hall of Deeds, 38 of 74 trophies won, each with a pixel icon and the day it was earned.
The Grove in the Sanctum, where beliefs being worked on grow as plants — a sprout, a sapling, and a sunflower in full bloom for one that has shifted.

Questlog is one person’s life as a sixteen-bit role-playing game. You log what you actually did — a to-do, a workout, a meal, a night’s sleep, a bill paid — and every entry pays experience. Experience builds levels and titles, keeps a streak, wins trophies, and grows five realms on a map.

Once a week you summon a boss: one hard, growth-shaped thing to get done before Sunday. It is still being built.